SOUND SCULPTURE is an interactive sound and light instrument. 25 location-aware blocks report their coordinates to the controlling computer, which in turn triggers each cube to light and make sound sequentially - "reading," in a way, the musical layout, as created and constantly changed by the public's interaction. This allows participants to create not only physical structures, but musical compositions created and manipulated by the physical relationship of the cubes. It is like walking onto the staff paper, picking up the notes and moving them around, thereby changing pitch, rhythm, melody and harmony.
In this way participants are creating physical and sonic structures collectively and simultaneously.
“Sound Sculpture by Masary Studios was one of the most engaging and well-received art installations of Canal Convergence 2018. The alluring lighting sequences and audio compositions created by Sound Sculpture provided a fun and entertaining experience for all types of people, from those who used the location-aware technology to create their own musical score, to those who simply wanted to stack the blocks and enjoy the lights and sounds.” - Jennifer Gill, Public Art Manager, Scottsdale Public Art
Photos by Aram Boghosian & Caitlin Cunningham
Select Sound sculpture presenters
Canal Convergence, Scottsdale, AZ, 2018
Peabody Essex Museum, Salem, MA, 2018
Great Lakes Center for the Arts, Petoskey, MI, 2018
International Festival of Arts and Ideas, New Haven, CT, 2018
Detroit Symphony Orchestra / The Cube, Detroit, MI, 2018
World’s Fair Nano, Brooklyn, NY, 2017
Institute of Contemporary Art, Boston, MA, 2017
Illuminus Festival, Boston, MA, 2017
Innovation and Design Center, project debut, Boston, MA, 2017
Thanks to NEFA, The Boston Foundation and our generous donors for the support, funding and encouragement to create this work.
Conceived and directed by Ryan Edwards Percussionist & Composer
Technical Director Jeremy Stewart Creative Technologist
Founding Technical Director Andrew Hlynsky Musical Mad Scientist